Bright

A machine meets a changing world

Can it still get there?

A target is only half the problem. Move a fixture into the route. The arm has to find another way—or stop.

0% · clearance here 0.05 m

A machine meets a changing world

What you can explore

Choose a goal, solve an illustrative inverse-kinematics problem, inspect bounded collision-aware replanning and run the computed motion.

Capabilities and fallback

WebGL2 (work surface)

JavaScript (custom kinematic solver)

HTML (target inputs, computed results and limitations)

Limits

An authored kinematic simulation, not a trained robot, measured breakthrough or real deployment.

Readable evidence guide